NYT Sam Anderson on Casual Games, Society, and The Rest of Everything

This is a fantastic read, covering topics ranging from game theory to (potentially mislabeled) addiction cycles and the art of indie games.

It’s a long enough article to touch on a lot, but not long enough to be anywhere close to exhaustive.

Angry Birds, Farmville and Other Hyperaddictive ‘Stupid Games’ – NYTimes.com.

 

I’ve seen many people in the generation above my own get sucked into very much the mindset that this man is running into. How many of our parents – the same people who told us to shut off the Nintendo after an hour of play – have sunk countless hours playing casual games today?

 

Extrapolate that trend outward by twenty years and make a wild prediction about the future, when our children’s grandparents are gamers and we are gamers and our children, presumably, are gamers too.

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One thought on “NYT Sam Anderson on Casual Games, Society, and The Rest of Everything

  1. i’m only halfway through, but I need to stop and point out this one line about Zach Gage.

    “One recent session was intended to figure out why people like playing word games, a genre Gage has always hated. (He thinks it’s cheating to build a game on top of a system that already exists, like words or numbers.)”

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