A Super Mario Summary

An awesome re-imagining of Super Mario as a single screen puzzle created in 48 hours.

Oh come on. It’s not like you were actually working at 1230 on a Monday.

A Super Mario Summary is my entry to the 23rd Ludum Dare 48 hour game development challenge. I tried to recreate every level in the original Super Mario Brothers game, but on a single screen each. The result is a puzzle platformer where you need to combine reflexes, timing, and clever thinking to succeed.

To get the highest rating on a level, you need to take all coins and hit the top of the flag pole. Good luck!

A Super Mario Summary – by Johan Peitz.

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